Hello everyone,
Currently I am taking part in one of the classes on Game Art Institute with Adam Skutt. Class is great, Adam is an amazing teacher!
I'd be looking for some visual feedback. I've never done any kind of texturing, so I am afraid I might overdo some stuff.
I am planning to create only a bust and then transfer all that I learned into a new, fully posed project. My main point of reference for the face was an actor Mads Mikkelsen(Hannibal TV Series).
My clothing ref:
My ref for face color(I am not following it exactly)
And these are the screengrabs from Zbrush and Marmoset for the face. I'll be creating the clothing during that weekend
)
Thank you in advance guys!
Greetings,
Jakub
Replies
The ears are too far back or too parallel to the skull, not sure exactly what is wrong without a side angle, but it definitely takes away since you can barely see them from the front.
The forehead might be a bit too narrow, it's mainly visible on the wireframe image, where the skull looks too spherical as well.