I'm making Arni in Blender (don't be confused by z-brush-like matcap), he's mirrored yet, but I'll aply the modifier later, I want to ask whether the topology is good. I'm asking because there are lots of different topology guides and it's very difficult to decide which to use. Also I would be glad to get a link for universal tutorial on topology.
Warning large images!!! (
spoilers seem to be not working). The 'model' counts 809 faces (without modifiers applied)
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Replies
First I´m not a topology expert, so what I say take as it is, just an opinion. Topology wise, the major loops in the mouth-nose look ok. The main problem I see in the eye-brow outer loop and the chin area. The edgeflow is allways good idea to follow the main mass muscle structure. I´ve made a quick photoshop sketch where I think rebuilding some parts would help (maybe better rxplained with images than with my poor english).
Also I would check some anatomy issues, mainly in the eyes. Sometimes the edgeflow could be ok but if the vertices are not correctly placed it´s not going to retain the proper shape.
Hope this helps