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Overgrown Scene (Very First Unreal Engine 4 Work)

aranis
polycounter lvl 12

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  • pixelpatron
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    pixelpatron polycounter
    Gah, that lighting is destroying any decent shot at something worth viewing. You need to reset and tackle the lighting differently. Lemme dig up my old lighting post......jus a sec.
  • pixelpatron
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    pixelpatron polycounter
    Okay, 

    Remove all lights from scene (should be starting from pitch black), set your ambient. You want this to be your darkest color the scene will be. Meaning the value of the scene when there is no light, this will represent your darkest dark. *so not 100 black but just above that. Get that to a point where your happy, it should have a subtle tint to it, dark brown or very dark dark purple is a good starting point, (never black) Think of this as your under-painting when working with a painting/art-piece.

    Then it's just a matter of adding your point lights/main directional if needed....and possibly a few spot lights, use the pink trick and adjust the color after the fact. Keep the brightest lights for where you want to point the viewer's eyes.

    Good luck.
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