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Apheleion vertex
Hey all I just got Substance Painter and I am trying to understand it. I'm going to explain my problems understanding it and any reply would be greatly appreciated. So I created a high and low poly model in 3DS Max and i exported them both out as a Obj. to go to Substance Painter, now when I bake it am I suppose to have created my maps before hand or do i create my maps in Substance Painter?

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