Hey everyone! I'm pretty new to zbrush, and I decided to practice with a sculpt of
Andrew Ryan from Bioshock. I think I got the block out done pretty well,
but would like to share and get some critique from some more
experienced sculpters. I'm trying to end up with a result that looks
similar to the style of the paining reference I'm using. Thanks for
looking!
I think it's about time to add some fine detailing. Also, I've been playing around with some different types of matcaps and lighting for when I present. Thoughts?
Did some detailing on the hair. I think it's at a good place right now, but would like to know what other people think before I go back to adding more details on the face.
Did some detailing on the hair. I think it's at a good place right now, but would like to know what other people think before I go back to adding more details on the face.
I like it. Since you may be looking for critique, I would say the cheek bones might be too pronounced. This character's face might look better "looser", too. Right now, he has some tightness is that area thats more like that of a younger man.
Replies
Excited to see what you finish with!