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Normal map on a single object with multiple uvw unwraps

cocochan
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cocochan polycounter lvl 2
Hi all,
I am using 3ds max to model a model but however I hit bit of a snag. I am modelling a low poly model with multiple UVW unwraps. The question is how will I create a normal map of the model with multiple UVW unwraps. Do I duplicate the model to create a high poly model to bake the normal map on the low or what.

Kind Regards,
Cormac Matthews


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