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Solved: UV layout doesn't match up with normal map

Hello,

i want to work on a normalmap, wich was generated from quixel suite. to know where i must paint, i overlapped a uv-layout, wich i had saved out from blender. But the layout don`t match up with the normalmap. why is this. has anybody the same problem? The uv-layout is the same, as the layout at the model.

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