Hello polycounters!
I've been working on this model of a prosthetic arm for a bit now and wanted to put it up for some feedback. I'm mostly done with the high poly for now, working on the low-poly and UV's at the moment.
I'm mostly curious about the extra griebely bits/floaters on the high poly, I want to add more, but still kinda unsure of what I should add/push overall. Also, if anyone has any advice on how to bake this thing, that would be great!
here's a link to the model on Sketchfab
modeland some pictures I took
Thanks for any advice/critique!
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