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Author:
VinceOrcis
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Technical Talk
Transmission Map Using GLSL
ruchitinfushion
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ruchitinfushion
null
Apr 2016
Hi,
Using Maya/Vray i got this output from AO pass of inverted normal surface.
So, how can i get this using GLSL *.frag shader ?
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bunnyThickness.extraTex_VRayDirt1.png
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