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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Transmission Map Using GLSL

Hi,
Using Maya/Vray i got this output from AO pass of inverted normal surface.

So, how can i get this using GLSL *.frag shader ?
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