Got Ddo set up to do some diffuse only hand painted texturing. But the colors are severely broken for me in what looks like a gamma issue.
- Pick a color and start painting
- The color always comes out very light
- Stop painting
- The colors still appear wrong
- Start painting
- The colors are suddenly correct!
Whats more even when the colors are correct, they show up DARKER on the actual .psd file.
Am I missing a gamma setting somewhere or is this broken?
EDIT: Alarmingly,
every time I start painting it knocks the brightness of the existing painting down a notch.
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