Hi there! With the purpose of improving my sculpting skills I've been working on this MiniRex (as I call it) in my spare time. Now that I got something I like it, it's time to do the retopology, yet I'm really bad at it, I would say this point is practically something new for me.
I got stuck in the head, I've sought for some references but I haven't found so much information about dinosaurs topology.
This is what I have so far, I got some triangles (red) and I don't know if having them is something normal. Do I have too many poles? Is the mesh too dense?
Here he is
Thanks in advance!
Replies
Retopologizing is one of those areas that as you work it you'll learn more and more about what works and what doesn't. I also suggest looking at Maya's list of shortcuts as that will make your workflow a lot faster and of higher quality.
Good luck! Post progress
@Dpadam450 Thanks a lot! Now everything is clear in my mind
That's how the head is looking so far
I guess that teeth and claws won't be that difficult. Here it is:
Really thanks to @Purplekami, @Anchang-Style and @dpadam450's explanation