Hi there! With the purpose of improving my sculpting skills I've been working on this MiniRex (as I call it) in my spare time. Now that I got something I like it, it's time to do the retopology, yet I'm really bad at it, I would say this point is practically something new for me.
I got stuck in the head, I've sought for some references but I haven't found so much information about dinosaurs topology.
This is what I have so far, I got some triangles (red) and I don't know if having them is something normal. Do I have too many poles? Is the mesh too dense?
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Here he is
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Thanks in advance!
Replies
Retopologizing is one of those areas that as you work it you'll learn more and more about what works and what doesn't. I also suggest looking at Maya's list of shortcuts as that will make your workflow a lot faster and of higher quality.
Good luck! Post progress
@Dpadam450 Thanks a lot! Now everything is clear in my mind
That's how the head is looking so far
I guess that teeth and claws won't be that difficult. Here it is:
Really thanks to @Purplekami, @Anchang-Style and @dpadam450's explanation