Hello Polycount people! I have a question regarding 3DS Max's render to texture feature.
I currently trying to make a model with painted on lines similar to Borderlands 2 or Telltales: The Wolf Among Us.
My issue is that I am trying to find a quick way to generate the line strokes for the model. I tried doing this with the ink and paint feature however it does not bake the outlines, only the color. I am only looking to generate the main lines.
Is there a quick way to generate lines using this method? If not is there another method that I do not know about to achieve this? Or am I doomed to have to paint lines on every single model that I make?
I appreciate any help and advice.
Reference on the look I would like to achieve.