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3DS Max Render to Texture, Ink & Paint (Main Edges)

polycounter lvl 7
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Hawkena polycounter lvl 7
Hello Polycount people! I have a question regarding 3DS Max's render to texture feature.

I currently trying to make a model with painted on lines similar to Borderlands 2 or Telltales: The Wolf Among Us.

My issue is that I am trying to find a quick way to generate the line strokes for the model. I tried doing this with the ink and paint feature however it does not bake the outlines, only the color. I am only looking to generate the main lines.

Is there a quick way to generate lines using this method? If not is there another method that I do not know about to achieve this? Or am I doomed to have to paint lines on every single model that I make?

I appreciate any help and advice.

Reference on the look I would like to achieve.

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