This is my first post on Polycount and also my first environment. I'm building it after this concept:
It looks like this so far
I'm still learning UE4 therefore I would apreciate any feedback or advice on the lighting or anything that seems off. I already spent a lot of time on this environment and am having a hard time to pinpoint the things that could make it look more similar to the reference.
At least I know that the buildings in the background need another texture hehe;)