I created and imported a custom mesh. It is built of tris and imports as it should. However, now nothing I'm doing has any effect on the custom mesh. I tried to switch back to the basic cube or cylinder and nothing shows up either. I create a new Normal map over and over and no matter what I can't get anything to show up. What's worse is that when I reset Photoshop and the suite it automatically loads the custom mesh. I uninstalled the suite and reinstalled only to get the same custom mesh showing up at startup. I desperately want this to work and was ready to purchase the suite but then this happened. I'm at a loss. Is there a preference file that doesn't get deleted upon uninstall? Help please!
Replies
Click the Import tab.
Select the Load button (...)
Navigate (or copy/paste the directory into 3DO's address bar) to the folder where the model you'd like to work with is located
Check the mesh group name (e.g. a model with a mesh named Object001) and name your *.PSD from BaseMaterial [Normal].PSD to MeshGroupName [Normal].PSD
Use NDO's force-refresh button to reload the map in 3DO
If that doesn't work, make sure your normal map is named BaseMaterial [Normal].PSD if you're attempting to work with the base primitives.