Hello I am aspiring to become a 3d artist. I would really appreciate it if if you could give me some critique and advice on how to break into the industry. This is what I have so far.
LMP thank you very much for the reply! As for texture I am thinking about getting substance painter /designer for it. What kind of texturing software do you use?
If you're looking for critique, the 3d Art Showcase and Critiques forum is probably a better fit.
At the risk of sounding like a bit of a dick, for your career advice question, the Polycount Wiki article is legit the first thing that comes up when googling for "how to break into industry polycount", and has lots of previous threads, and articles with solid advice.
Replies
At the risk of sounding like a bit of a dick, for your career advice question, the Polycount Wiki article is legit the first thing that comes up when googling for "how to break into industry polycount", and has lots of previous threads, and articles with solid advice.
I moved your thread to the 3D Showcase section, where artists seek advice about their art.
If you want to make other threads to ask questions about the game industry, then General Discussion would be the right place.
Mysticchobo thank you for the link!