Hi guys,
i want to make a 2k texture with 512x512 decals on it (16 decals total).
how can i manage to get just the right decal i want to have when i act
with the decal function in the engine itself? i think i need to pan to
the right position but how?
Replies
whipped up an example using variables so you could instance it easily, just keep in mind its ratio based, so if its 4 cells, its .25