I'm getting some weird artifacts on p Marmoset Toolbag 2 and I don't know how to resolve this.
This is what I get when I set it up on Marmoset Toolbag 2 with the usual settings I use. The reflections seem to be off, too. If I invert the Gloss map however (never had to do this with previous models), I get the
reflection I should be getting, but I still get the
artifacts on the blade.
The problem seems to be with with the normal map, because if I only preview it, I get the
artifacts on the blade. Everything seems to get fixed (still have some problems with it) if I use the .tif files instead of the .tga files:
1 2This is how the model is supposed to look:
1 2 3
Replies
As far as inverting your gloss map, this is something you need to do if you've authored a roughness map, where white = most rough and black = most smooth.
Thanks, again.