Nice progress but I think you have some readability issues with the armor. It looks like your adding details piece by piece without thinking of the whole design, without having an overall idea of the look you want to achieve.
Too many pieces with radical different shapes (bulky squares pieces vs round softish pieces), the kneepads are not working for me and attracts the eye too much. The right shoulder pad extension is a bit too much and the thigh main armor pads doesn't look too good to me (what are those extruded dots ?). Some of the shapes were working better in your first post I think !
Otherwise the face has progressed well I think. I'm not expert in face anatomy so I don't any particular critics to make
Nice progress but I think you have some readability issues with the armor. It looks like your adding details piece by piece without thinking of the whole design, without having an overall idea of the look you want to achieve.
Too many pieces with radical different shapes (bulky squares pieces vs round softish pieces), the kneepads are not working for me and attracts the eye too much. The right shoulder pad extension is a bit too much and the thigh main armor pads doesn't look too good to me (what are those extruded dots ?). Some of the shapes were working better in your first post I think !
Otherwise the face has progressed well I think. I'm not expert in face anatomy so I don't any particular critics to make
Keep it up!:)
Thank you mate, i really appreciate your advices, they are helpful, some elements needs to be reworked indeed. To say, this work is based on this concept https://www.artstation.com/artwork/RzD2m So, i actually have some basic understanding with his design, but after some time, i think i won't stick that tight to the concept.
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moving forward
hope to speed up soon
Too many pieces with radical different shapes (bulky squares pieces vs round softish pieces), the kneepads are not working for me and attracts the eye too much. The right shoulder pad extension is a bit too much and the thigh main armor pads doesn't look too good to me (what are those extruded dots ?). Some of the shapes were working better in your first post I think !
Otherwise the face has progressed well I think. I'm not expert in face anatomy so I don't any particular critics to make
Keep it up!:)
To say, this work is based on this concept https://www.artstation.com/artwork/RzD2m
So, i actually have some basic understanding with his design, but after some time, i think i won't stick that tight to the concept.
I'll do my best, thanks!