Hiya! I finally bought the Suite, and after using it for an hour or 2, I have 2 quick questions.
First: How the HECK do you set up grouping for Quixel Colors correctly? Im doing it as "assign each 'part' a Material ID, assign a quixel color to it. And do this for a few parts. Then after I've assigned 2 or more 'parts' colors, i have to use the 'attach' function in Max to make it all one object, then when its all one object I unwrap it. When its not all attached as one object, Colors just renders one object even though 2 or more things are selected (unwrapped and different Mat ID's and everything). Howwwwww
My second question is should your resolution your Mat ID map is match the resolution you work at, or does it matter? Will the tiling be different? Thanks
Replies
First Question: Can you show me some screenshots of what it is you'd like to achieve?
Second Question: Yes, the Material ID map resolution should be at the resolution you choose to texture in, you can down res later in SUITE on export should you wish to.
Let me know,
Scott.