Can i allow polygons to "end up" inside the character?
Like when i make hair i want the hair to be close to the head.. which makes some parts go inside the head..
i heard that it's bad.. ( idk if it only apply to 3d printing ).
This drive me nuts.. since i try to avoid it at all costs and it limits me greatly
Replies
dont complicate things, he probably dost even know what a lightmap is :P
but yeah, honestly its totally fine.
As long as you don't get into the habit of having large amounts of polygons sitting inside of your model you'll be okay.