At elite3d we are currently looking for a Lead Artist who is ready for the challenge of leading a team of artists in an AAA project.
Key Responsibilities:
• Maintain direct contact with the client to plan resources and solve any possible doubts
• Maintain creatively and technically the quality standard for the project and feel confident to develop your own skills and of those around you
• Be comfortable communicating with the team and respond to client feedback
• Self-regulate your workload while completing time sensitive requests & resolve any issues that arise
• Be proactive and communicate dependency issues to the project manager before they happen.
• Fully understand the project pipeline / game engine and clearly report improvements & possible issues
Required skills and experience:
• Solid experience with Maya and/or 3DS Max and/or Blender
• Strong communication skills.
• Credited in at least 1 published AAA game title on current gen platforms.
• Thorough understanding of the process of baking and authoring textures for physical based rendering (PBR).
• Experience of a full game pipeline including optimization.
• Big plus: Knowledge of procedural texture packages like Substance Designer
• Comfortable working in an environment of iterative design and honest feedback.
• Fluent English
Bonus Points:
• Experience with videogame engines
• Experience with Zbrush
• Experience mentoring other artists or leading a small team is a plus
Benefits:
• Flexible hours
• In-house Physiotherapist
• Relocation help
• Healthy breakfast every morning including fresh fruits
• Kitchens in the studio
• Substantial discount for private healthcare
• Spanish language courses for non-Spanish speakers
• Social events and “Master Classes”
• After-work room with gaming consoles, football table, specialist literature…
Contract Details:
• Full time in-house position at our Studio in Valencia
• Salary based on experience
Interested artists should send their CV with portfolio to hr@elite3d.com with reference to “Lead Artist”