Hello!
My object is a bit rotated and I use L.Sym(local symmetry) to get my details right. The details look symmetrical near the center of the mesh but when I move towards the edges of the object, the symmetry breaks. Maybe there is a magic setting for the brush to maintain the symmetry?
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However, you might need to make some topology modifications. For if the topology is too uniform (e.g. extruded plane) you won't be able to use it.