Hi all! I'm having a weird problem. When I hit texture from polypaint, a part from the model gets black. The uvs are ok and checked in Maya. The normals are fine as well. I don't know what it's happening. Please help me!
I'm uploading a sample of the problem.
Replies
Do you have that side of the UVs either stacked under the other leg, or mirrored outside of the 0:1 UV Space?