Not going to lie once I heard that Cryengine V support FBX static mesh, I was curious and excited. Apparently they plan on supporting FBX animation in the future. I manage to import a static FBX mesh with normal map into the engine, definitely not sync with MikkT. So I thought I'd try out the NoMaps tool. I found it in the cryengine V directory in tools, double click and it doesn't show up on my screen, I check the task manager it's there. Is this user error, did I do something wrong? Sandbox is running fine.
Also I can't create a new thread in the Cryengine forum, or reply to a post..so I'm asking for help here. I'm running Windows 10 64-bit, if that matters.
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Double click on the SettingsMgr.exe you should see 2 check marks for Resource Compiler and Tools, if not , click "Use SettingsMgr.exe's location" at the bottom left corner. You should be good to go after this.