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Wilderness Hubworld, critiques needed!

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Hey guys, second post on Polycount and I need some pointers and criticism. I'm creating an idyllic hubworld for a 3D platformer game. I'm hoping to finish this environment in the next 2 weeks and I shall be updating. Be harsh! :)
Moodboard:

Level Plan:

Current Progress:



I really hate the bridge right now, I think it really brings down the scene so I haven't gone out of my way to screenshot it. I may replace or remake it, not sure right now though.
Thanks!

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