Home Technical Talk
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

[3Ds Max] Same size for all textures on all assets.

polycounter lvl 10
Offline / Send Message
EliasWick polycounter lvl 10
Hey I am currently recreating Minecraft in Unreal Engine 4.
I was wondering if there is any good method of having all textures the same size for all models.

An example:


I've read some place that you can do that some how, and how would I go about to do that?
Thanks!

Replies

Sign In or Register to comment.