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3D Coat - UV's Not Importing

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TheAxiom polycounter lvl 3
So, the 3D Coat forums are bad for me so I'm posting this here.

When I import a mesh in to 3D Coat the UV's vanish. They show up in Mudbox and Maya. Is there a special way to bring UV's across or does 3D Coat not support importing UV's?

I chose the 'Repair Scanned Mesh' option and a few others but no luck. I just need to repair a scanned mesh, fix the textures and export.

I have a tight deadline so if someone knows please help ASAP! Thanks! :)
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