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KDITD'S art practice

Hi guys. I think I'm at a point where I'm maybe getting somewhere, slowly, with my hard surface stuff at least.

Currently still practicing values and putting more time and details and generally more patience into my pieces. Forcing myself to be more thorough and less lazy.

I would like feedback on what I should improve, what I should try next etc.

GOAL: Create good looking concepts for own indie game, and one day perhaps others. Also general art practice and simply improving skills.

Latest example:





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