https://www.artstation.com/artwork/lzlmYThis is a little side project I did to practice Substance Painter and retopology. The programs I used were:
Zbrush (Sculpting/Retopology)
Maya (For UV)
Substance Painter (PBR)
Marmoset Toolbag 2 (Render)
This is a basic material keyshot render of the highpoly with a bit of a pose.