Hey, I'm a character artist and I want to learn some environment art, so I know nothing about the pipeline.
Starting with how do they model and texture interiors, also do they model, bake and texture buildings, props are no problem, I think the floor is just a plane with a material ? And the same goes for walls ?
I would be thankful if you redirect me to a full tutorial or if you at least tell me about it
Replies
http://wiki.polycount.com/wiki/Modular_environments