Hello everyone.
It's very weird. I have a problem exporting my maps in SP2.
My high poly mesh:
My low poly mesh:
Bakes are very good as always in SP2. My low poly mesh with baked normal map applied in SP2 viewer:
However, when i export the maps, they are distorted. Tried in Maya and Marmoset Toolbag.
I can't figure out what it is. Swiping through the channels in SP2 i found this in the height channel:
Is this something to do with the Height channel? How do i fix it?. Tried different UV layout for the low poly. Get distorted anyways. In Maya transfer maps the normal map is baked perfectly.
Thanks you for your help guys.
Replies