I'm looking for some freelance 3D work.
I'm Carlos, an experienced 3D Character Artist and Texture Artist. I can work in many different styles and create characters or props for films, video games, AR, VR, printing, or whatever you need. My passion is creating 3D characters and props for games.
Please find below more information about my experience:
- Solid experience with 3DS Max.
- Experience in creating textures with Substance Painter and Photoshop.
- Experience in digital sculpting with Zbrush.
- Specialties: 3D Modeling, UV mapping, digital sculpting, retopology, texture baking, texturing, lighting and rendering.
- Render engines: Marmoset Toolbag and IRay (Substance Painter).
- Basic knowledge of game engines: Unity and Unreal Engine.
Contact me at: [email protected]
I hope you like my work!
Prototype Goliath - Evolve - Fan art
3D creature for films. Modeled in 3ds Max and Zbrush, textured in Mudbox and Photoshop and rendered in 3ds Max. This 3D model is ready for films. Texture size: 4K. 3D Model made in Animum School. Inspired in concept by Stephen Oakley.
See more details: https://www.artstation.com/artwork/4NEoY
I hope you like it!