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Pallet truck and CCTV camera Substance Painter

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TomWoodArt vertex
Hi there, I was wondering if I could get some critique for my assets I have made.

I created them in Max and painted them in Substance painter. Rendered in Toolbag 2. 

he pallet truck is about 2000 tris and the camera about 500




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  • Shogun3d
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    Shogun3d polycounter lvl 12
    Really not a fan of the heavy amounts of bloom, and lens flare in the shots. Also as fun as chromatic aberration may be, its not doing these shots any justice. 

    In terms of the assets the texture work show promise, I think in terms of the modeling your edges are too hard and the shapes are overall simplified. Take a look at some more ref, really study the contours and edge shaping along with how light reacts to it. Smooth those edges out! I almost feel like your normals are inverted. 

    Also try rendering on a dark grey background (IE polycounts bg color) 
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