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Info about getting into the gaming industry

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Hello everyone.  :)

I have always been determined to work with graphic design, whether it be Photoshop or modeling. I am not American however. And nor am I from a country where the gaming industry is blossoming in any way.

When I had finished elementary school, I told my education supervisor that I wanted to work with 3D Graphics and modeling, and she told me to try out a specific school. This turned out to be a school for learning HTML, CSS, PHP and Javascript.

Here's the actual question:

I am having a hard time knowing which areas I should improve myself in. I want to work with modeling, so improving my skills in that seems obvious. But should I improve myself in Autodesk Maya, 3DS Max, Mudbox, Blender or one of the other countless softwares? I will do anything to become as good as it takes, but I need a guideline. The graphical world is huge, and there is much to learn.

But what qualifications do I need to be desirable for an employer? 

Coding
If so, which languages should I learn? 

Plugins
Should I have an advanced knowledge of Mental ray, V-Ray or others?

Artistic Skills
Should I be adept at drawing or have an extended knowledge of anatomy?

This all seems like such a big mouthful, but I would love to hear some advice from you, who are more experienced.

Thank you for reading.
Athorigos

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