Hi guys, I posted over on the proper substance forums but got no response. So ill ask you guys
As attached image shows. I am simply trying to overdrive bitmaps w/ multiply node and a constant driving it. I do this very often in unreal, but i cannot seem to replicate this workflow in substance. Can someone help me out here please? I feel like I should be able to overdrive the blend node set to multiply but it doesnt want to go over 1.
help please!
Replies
you've asked this questions on the Allegorithmic forums, as well, right?
I'm not sure if this is Substance related or a question for unreal, though. Can you specify that a bit better?
Best Regards
thanks for trying to explain that. Unfortunately, you can't 'Overdrive' Substance, like the Unreal Engine does. You're stuck in the bounds between zero and one, actually.
Best Regards