I would love critique on my work if there is anything you can see to improve my work. My goal here is to be a better artist after many years of learning the skills, but not practicing them. So I have some catching up to do!
Currently working on a base character to start building a game around. Will no doubt have some other things as I go along. I also have a twitch channel if anyone cares to check out my work as I go along : www.twitch.tv/darkplaceinteractive/
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Learning a lot on the process but hitting a bit of a wall and slowing to a crawl trying to find ways to make him really stand out.
Things to do :
- Stylise all the main 'details' like creases, cloth etc to be more exaggerated.
- Improve the hands
- Either reproportion in Zbrush, or after retopology (still deciding as to when)
- Unwrap UVW
- Bake and texture in Substance Painter/Designer (with customisation in mind)
- Rig
- Animate
- Import into game