Hey guys. I'm currently looking for work(freelance and relocation). I've worked in different projects, from indie games to AAA(Homefront, the revolution, and others). Doing props, interiors, buildings and vehicles for PS4/Xbox and PC. The style of these projects were realistic or futuristic.
My skills include:
-Assets and vehicles from high poly to low poly.
-Doing highly detailed and realistic high polys.(hard surface functional designs)
-Working inside video games engines(Udk, UE3(professionally) and UE4(professionally)).
-High quality PBR textures. DDO and Substance Painter.
Here is my artstation(updated):
https://www.artstation.com/artwork/yEEJ5My web page with more info:
http://fgcastiglioni.blogspot.com.es/p/about-me.htmlLinkedin:
https://es.linkedin.com/in/fgcastiglioniContact me via mail: fgcastiglioni@gmail.com
Or Skype: tulkas2009
My last piece for my porfolio was the MadMax Speeder Bike I did for the Cgplus contest, using Zbrush, 3dsMax, Xnormal, Substance Painter and Marmoset:
Cheers Fran.
Replies
More shots here: https://www.artstation.com/artwork/keEw2