Hi,
during the last two weeks I worked this revolver (~ 30 hours in total).
The goal was to speed up my modelling and texturing skills while creating a game ready model.
I really happy with the outcome and would ask you guys abour feedback (please be as honest as you can^^).
modelMore pictures at my artstation page:
https://www.artstation.com/artwork/br0dE
Replies
It could really use some ambient occlusion and some more roughness variation though. Looks like you did indicate some wear on the barrel, but turning up the roughness, and generally concentrating damage more on the edges where it would naturally occur, would help the asset.