Greetings people, how are you ?
This is my first post on the site, though I've looked into polycount as a sourece of information and inspiration before. In that regard - could I ask you guys and gals for some critique on my character sculpts ?
A little background - I've been doing character work in ZBrush for about probably half an year. Started off with a character design course that used ZBrush as a primary tool then went on to do a full ZBrush course. I'm also working on a master's degree in 3D Art, however previously to that I did not have any experience in artistry. I feel like I'm severely lacking in some areas, however I'm simply not quite sure what to work on. The correct answer would probably be everything, however that's a bit overwhelming - I need a place to start from.
Thanks in advance for any critique, I really appreciate it.