Concept artist 3D artist | Prop artist 3D modeler Hard surface artist | Weapon artist | Vehicle artist | Etc. Environment artist Level artist Lighting artist Character artist Texture artist 3D generalist Technical artist VFX artist 3D animator Rigger Etc.
I'd Assume a lot of these have cross overs depending on the position.
I've heard of the existence of character hair artist at some bigger studios.
There are "grooming artists" in the VFX industry - yes, that's a real job title We might see more "hair artists" in games if solutions like nVidia's HairWorks become more common
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UI Designer
Art Director
http://wiki.polycount.com/wiki/Polycount
We might see more "hair artists" in games if solutions like nVidia's HairWorks become more common