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Critique my first head sculpt please

Gasmar
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Gasmar null
Recently decided to finally overcome my fear of organic modelling and get a trial of Zbrush. Always wanted to do character modelling but organic modelling seemed like a dark art. 

I watched a tutorial then created the below piece and would really love your critique. 

Thanks in advance. 

Also not clear if Polycount is only for game art/design. It seems to be one of the more active forums from my lurking so thought it would be my best bet for feedback. If it doesn't belong here let me know. 


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