This curvature smooth node has begun to do this weird gradient thing whenever i attach my normal to it. the weird thing is that when i try to disconnect and reconnect with just a plain mask it is still there. it gets even weirder and more annoying, but i tried reconnecting down the line of my graph trying to see where the problem was and every now and then it will disappear and when i reconnect it to m,y last node, it begins to work properly. BUT as soon as i make one change it comes back. i have no idea whats causing this, i deleted all my noises and extra nodes to simplify it completely but it just doesn't seem to go away and i have no idea why it is doing this. any help would be GREATLY appreciated. Thank you.
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/hr/efbe7zmnknd0.png](https://us.v-cdn.net/5021068/uploads/editor/hr/efbe7zmnknd0.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/zz/zjl9jkgqh8z0.png](https://us.v-cdn.net/5021068/uploads/editor/zz/zjl9jkgqh8z0.png)
Replies
No problem, just give me credit for it haha
Edit: Yep, it works here as well. Thanks for the fix.