Hi,
I've been working on this project for about 1-2 months now and felt it was at a first pass stage and wanted to share this project with the polycount community and hopefully get some good feedback and critique.
The scene has been rendered using Unreal Engine 4, models created in 3D Studio Max and Textures using Quixel 2.0 and photoshop.
I would be grateful for any kind of feedback/cirtique (good and bad) on any part of the scene, the models, textures, lighting as well as the video itself (I'm still pretty new to video editing).
Working on the outside is next on my list of tasks.
Below you can find a video fly-through of the scene as well as all the work in progress renders.
Thanks
Dan
Video:
https://www.youtube.com/watch?v=Iyq3S5nHu30 WIP Gallery:
http://imgur.com/a/KsVWfMost Recent Renders:
Replies
I've made several improvements to the current scene.
Version 3 will have major improvments to the landscape/water and the addition of at least 1 new room.
Feel free to give feedback/critique
Thanks
Dan
Video Flythrough: https://www.youtube.com/watch?v=MMERP5FAT5E