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UE4 Interior ArchViz Scene - WIP

Hi,

I've been working on this project for about 1-2 months now and felt it was at a first pass stage and wanted to share this project with the polycount community and hopefully get some good feedback and critique.

The scene has been rendered using Unreal Engine 4, models created in 3D Studio Max and Textures using Quixel 2.0 and photoshop.

I would be grateful for any kind of feedback/cirtique (good and bad) on any part of the scene, the models, textures, lighting as well as the video itself (I'm still pretty new to video editing).

Working on the outside is next on my list of tasks.

Below you can find a video fly-through of the scene as well as all the work in progress renders.

Thanks
Dan

Video: https://www.youtube.com/watch?v=Iyq3S5nHu30

WIP Gallery: http://imgur.com/a/KsVWf

Most Recent Renders: 

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