Hello everyone,
I haven't posted anything in a long time, but I feel the time has come where I need to start posting again. Over the last couple month's I have been doing on and off freelance, and haven't had much time to work on stuff for myself. Just about everything I have done for freelance can't be shown as of right now, so until I can, I would like to beef up my portfolio.
The main reason for this thread is, I would love it if people would post crits, feedback, techniques, and any concepts/items that I would be able to complete in one day. Over the past couple of days, I have done a couple small items that I have been able to complete in 4-5 hours each. Personally I have a harder time picking something to model, just because I get in my own head, but when I'm given a concept, I know I can get it done. I would really appreciate it if people would post images of items for me to model. As I work on each of these projects, I'm always trying to get quicker and make quick judgment calls.
Here are the most recent items I have made, each took me about 4-5 hours to complete. From high poly, low poly, UV, bake, texture and render.
Replies
Completed in about 5 hours.
Really like the leather on the flask object.
Maybe u could place some more localization in your textures.
Also the sharp edge on the lamp looks a bit akward. did u not bake that part?
Keep it up!
Also if u want object to model, here is a reddit page with a daily model challenge:
https://www.reddit.com/r/Daily3D