Requirements:
Country borders need to be defined/visible
Map should a low(-is) poly mesh. For use in Unity.
Supporting textures and normal maps
Ocean floor modelled.
Water layer should be separate as we want to add our own effects to the sea layer
Map is not curved but flat. We will use post effects to curve it when the user takes an action.
Please add spline out lines of each country. We want to use these for effects in the borders
I will be able to provide further source/concept art for the rest of the installation. I have a top down shot that is the rectangle of the surface area which needs to be modelled. Can provide a height map if required to speed things up.
For further inquiries please email me at kevin [at] superbuffgames.com. Please include your rate and examples of your work.