I've been following the tutorial video for Quixel colors, but as soon as I try to render out my materials using TURTLE, all I get is a solid blue map. The render is "complete", but the default blue never goes away.
These are my current render settings on TURTLE. As far as I can tell, they are identical to the ones used in the tutorial video, except I'm baking in 2k resolution. I tried in 4k and the problem persisted.
Replies
Check the outputs tab and make sure you've enabled Albedo!
Thanks,
Scott.
In my outputs tab under Shader Options I have checked Albedo, but the problem persists.
Alternatively there's a photoshop swatches file. Modo is something we plan for the future of Quixel Colors and will post in the Quixel Tools Group our updates regarding,
I hope this helps,
Scott.