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baking texture SubstanceDesigner

decorix
polycounter lvl 11
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decorix polycounter lvl 11
Hi, 

I have just started out with Substance designer and I have created a Graph with some noise/tilling texure. But how do you bake this texture out. I have seen several baking tut but they cover HP/ LP meshes baking. I just want to bake out from the nodes. Can anybody helpout on this :-)

Replies

  • Fabian Fischer
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    Fabian Fischer polycounter lvl 8
    Hey Decorix,

    you don't need to actually bake the texture, this would be the wrong term. Just export/save it.
    Exporting textures can be done in two ways in Substance Designer:

    1. Click on the small Gear-icon in the Graph-Toolbar and choose to export the outputs.
    or
    2. Right-Click the graph-name in your Substance package and choose 'Export outputs as bitmap'.


    Best Regards
  • decorix
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    decorix polycounter lvl 11
    Hello Fabian Thanks so much for this info. It really helped alot. Thanks so much.
  • samnwck
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    samnwck polycounter lvl 9
    You can also just save the bitmap you have up in the 2D texture viewport using the floppy disk icon on that viewport as well! that way you don't have to make outputs all the time (which can be useful in certain circumstances). 
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