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maya bevel (chamfer analogue and extrusion_

Hello, dear modelers!

This might be questioned few times already, but i couldn't pinpoint this exact situations(.

I am a long max user, but trying to get used to Maya also. I really like it, but some minor things starting to kill me.

English is not my native, so i'll try to explain through images, so you can see for yourself)
Your help and advice would be much appreaciated!

Also considering chamfered edge. I know, that i can bevel that middle edge first and then bevell those others, but sometimes it happens that i bevel edges and then need to add some edges and bevel them too, and thats when i got into that problem...

And about extruding the edge like on second screenshot (i meant in Maya, not in max there, sorry) - i need non-destructive edge loops. Also i know that i can achieve this through Insert Edge loop tool, or Offset edge loop tool, but what should i do if i need to Offset several loops?... 

Again, sorry if i ask stupid questions, but i couldn't find an answer to them yet)
And thanks a lot for answers in advance)


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