Thanks i added more Geo but i figured it was my cage doing that result for some reason
I have legit-ally been on this single piece for around 2 weeks now its so frustrating.
I would like to get some concepts straight if anyone could chime in and answer i will be eternally grateful as I am ripping my hair out at this moment.
1. the bevel on the edge's of the crown is not a 90 degree angle more like a 130 degree angle is that still considered a hard edge? and will i have to split UV/ harden edge there?
2. After adding more Geo i was still getting the above results (waviness on edges), with cage off they disappeared any ideas?
3. I tried Re-uving and joining the UV shells at the 130 degree angle bevels and softening the edge their instead and i got this result it seems better but AA looks bad and the edges which are hard around the back have the black dotted edges ?
here is an image of Smoothing groups + split UVs it bring a seam on the edges/
Replies
I have legit-ally been on this single piece for around 2 weeks now its so frustrating.
I would like to get some concepts straight if anyone could chime in and answer i will be eternally grateful as I am ripping my hair out at this moment.
1. the bevel on the edge's of the crown is not a 90 degree angle more like a 130 degree angle is that still considered a hard edge? and will i have to split UV/ harden edge there?
2. After adding more Geo i was still getting the above results (waviness on edges), with cage off they disappeared any ideas?
3. I tried Re-uving and joining the UV shells at the 130 degree angle bevels and softening the edge their instead and i got this result it seems better but AA looks bad and the edges which are hard around the back have the black dotted edges ?
here is an image of Smoothing groups + split UVs it bring a seam on the edges/
this is how it should look like (high_poly)
I am using xnormal.