hi girls and guys,
count me in.
cross-breeding between deer and human, a beautiful beast of mother nature..
the full-frame-shot should look something like this.
have to take a deep dive into animal anatomy, will be fun.
i'm kind of curious what the finale pose will look like ...
going for a naturalistic look, inspired by classic oil paintings.
i have no idea how to make the fur and hair and this beauty as a game-char .. research-time!
i'm also trying to figure out, if i should finalize this one in t-pose and then pose it or finalize it posed ...
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Will keep tuning in...
haha, first i didn't know what you mean pok, but yeah, thats true ..
so little update.
worked on the deer anatomy and fixed the human-animal relationship regarding the sizes.
changed the form of the horns added some detail.
played with the leaves dress.
i haven't decided yet, if i stick to naked...
and a turntable
and i like the stronger silhouette of the big one, that's the main reason.
changed the leaves, the green tropical ones doesn't fit. and i think the autumn colors go well with the brown and white.
have to find out how to place the leaves nicely.
back to the anatomy.
here is an update;
worked on the face, changed the ears.
moved some leaves around to make the silhouette stronger and that the crown fits better the face.
i like the idea of the front yellow leave, faking to be hair...
added some hair(xgen) for the better feel.
and mainly worked on the antlers, still symmetric till i have a nice lp-mesh..
neverless.
decided to render it at the end. will stick with the simple hdri/one light for mesh/normal/texture creation.
the antlers are the too high lowpoly mesh with normal at least it works and doesn't look too bad.
i have to take weeks for the decimation/poly optimization.. ahhhhbracadabra . have to go to the bed.
I feel like the horns are too low on the forehead, like the weight of them would just take her whole face off. Great detail in them. Can't wait to see how this progresses!
slowly but steady removing polygones, thinking about tex-resolutions etc... hair still placeholder.
will add some little horns around the big ones for a better transition.